• Article Excerpt (Intro): Shadow sat alone in the coffee shop, the caramel latte untouched before her. Midnight draped the streets outside in fog, and the hum of the neon sign barely cut through the silence. She had been waiting for Jaq for two hours—long enough for patience to curdle into hunger, both for bourbon and answers. Her eyes flicked to the empty street again. Nothing. No Cadillac, no sign of him. Only the soft glow of SQL code hovering around her table, lines of logic bending in the air like whispered instructions from some unseen programmer. Something was wrong, and Shadow’s instincts told her it wasn’t just the coffee getting cold.

 

Experimental SQL Vampire Fiction

 

Chapter 1: Shadow's Bar Adventure

-- Shadow Conn enters the coffee shop
INSERT INTO CoffeeShop (Customer, Time, Mood)
VALUES ('Shadow Conn', '00:05', 'Hungry and Angry');

-- Jaq is late, check the parking lot
SELECT * FROM Vehicles
WHERE Owner = 'Jaq'
AND Status = 'Present';

-- Vampire notices empty café
IF (SELECT COUNT(*) FROM Customers WHERE Time >= '00:00') = 1
BEGIN
PRINT 'The coffee shop is eerily empty... just me and the bitter barista.'
END

-- Attempt to order a drink
INSERT INTO Orders (Customer, Drink, Extras)
VALUES ('Shadow Conn', 'Caramel Latte', 'Untouched');

-- Check if Jaq arrived
SELECT CASE
WHEN EXISTS (SELECT * FROM Vehicles WHERE Owner = 'Jaq' AND Status = 'Present')
THEN 'Jaq is late'
ELSE 'Still no Jaq, must find bourbon'
END AS StatusCheck;

-- Shadow decides to leave for the bar
UPDATE CustomerLocation
SET Location = 'Bar'
WHERE Customer = 'Shadow Conn';

-- Mood adjustment after leaving café
UPDATE CoffeeShop
SET Mood = 'Determined'
WHERE Customer = 'Shadow Conn';

-- Subplot tracking
INSERT INTO PlotLines (Character, Objective, Status)
VALUES ('Shadow Conn', 'Find Jaq and survive midnight hunger', 'In Progress');

-- Optional vampire drama
SELECT TOP 1 BloodLevel, EnergyLevel
FROM ShadowConn
ORDER BY Time DESC;

-- Shadow enters the bar, check if any patrons are interesting
SELECT Name, Drink, SuspiciousLevel
FROM Patrons
WHERE Location = 'Bar'
ORDER BY SuspiciousLevel DESC;

-- Shadow scopes out bourbon options
INSERT INTO InventoryCheck (Item, Location, Status)
VALUES ('Bourbon', 'Bar', 'Available');

-- Determine best strategy for finding Jaq
DECLARE @Plan NVARCHAR(MAX);
SET @Plan = 'Check alley, question patrons, prepare for unexpected drama';

-- Execute plan: check alley
SELECT *
FROM Alleys
WHERE NearbyBar = 'Bar'
AND Time BETWEEN '00:10' AND '00:30';

-- Shadow considers using vampiric powers for intel
UPDATE ShadowConn
SET PowerUse = 'DetectPresence'
WHERE Objective = 'Find Jaq';

-- Mystery twist: Jaq left a note?
INSERT INTO NotesFound (Character, Content, Location)
VALUES ('Shadow Conn', 'Meet me behind the warehouse, midnight', 'Bar');

-- Update plotline based on clue
UPDATE PlotLines
SET Status = 'ClueFound'
WHERE Character = 'Shadow Conn' AND Objective = 'Find Jaq';

-- Check for enemies nearby (optional tension)
SELECT EnemyName, ThreatLevel
FROM Enemies
WHERE Location = 'Bar'
AND Time >= '00:00'
ORDER BY ThreatLevel DESC;

-- Shadow drinks bourbon and gains +5 energy
UPDATE ShadowConn
SET EnergyLevel = EnergyLevel + 5
WHERE Location = 'Bar';

-- Prepare to move to next location
INSERT INTO TravelPlans (Character, Destination, Mode)
VALUES ('Shadow Conn', 'Warehouse', 'Stealth');

 

-- 


 

-- Shadow approaches the warehouse, checking for potential traps
DECLARE @TrapDetected BIT = 0;

SELECT TrapType, Severity
FROM WarehouseTraps
WHERE Location = 'Warehouse'
AND Time <= '00:45';

IF EXISTS (SELECT * FROM WarehouseTraps WHERE Severity > 7)
SET @TrapDetected = 1;

-- Shadow prepares backup plan
INSERT INTO BackupPlans (Character, Plan, Priority)
VALUES ('Shadow Conn', 'Retreat and regroup', 'High');

-- Encounter with Jaq: suspense build
SELECT Jaq.Status, Jaq.Location, Jaq.Mood
FROM Characters AS Jaq
WHERE Jaq.Name = 'Jaq';

-- Conditional branching based on Jaq's mood
IF (SELECT Mood FROM Characters WHERE Name = 'Jaq') = 'Angry'
BEGIN
INSERT INTO ActionsTaken (Character, Action, Result)
VALUES ('Shadow Conn', 'Approach cautiously', 'HighRisk');
END
ELSE
BEGIN
INSERT INTO ActionsTaken (Character, Action, Result)
VALUES ('Shadow Conn', 'Approach confidently', 'Safe');
END;

-- Vampire powers activation
UPDATE ShadowConn
SET PowerUse = 'ShadowBlend, EnhancedHearing'
WHERE Objective = 'Find Jaq';

-- Dialogue simulation
INSERT INTO Conversations (Speaker, Listener, Message)
VALUES ('Shadow Conn', 'Jaq', 'You’re late. Where have you been?');

INSERT INTO Conversations (Speaker, Listener, Message)
VALUES ('Jaq', 'Shadow Conn', 'Unexpected complications…don’t ask.');

-- Shadow analyzes situation
SELECT SituationAnalysis
FROM Mindset
WHERE Character = 'Shadow Conn';

-- Decision point: attack or negotiate
DECLARE @Decision NVARCHAR(50);
SET @Decision = CASE
WHEN (SELECT Mood FROM Characters WHERE Name = 'Jaq') = 'Angry' THEN 'Negotiate'
ELSE 'Attack'
END;

-- Log Shadow’s next action
INSERT INTO NextMoves (Character, Decision, ConfidenceLevel)
VALUES ('Shadow Conn', @Decision, 85);

-- Cliffhanger for chapter 2
RAISEERROR('Chapter ends: Midnight showdown imminent.', 16, 1);


-- Chapter 3: The Midnight Query

BEGIN TRANSACTION Shadow_Chase;

-- Shadow approaches her car, noticing an anomaly in the shadows
DECLARE @VampireLocation VARCHAR(50);
SET @VampireLocation = (SELECT TOP 1 Location
FROM Vampire_Registry
WHERE Name = 'Jaq'
AND Status = 'Missing');

IF @VampireLocation IS NULL
BEGIN
PRINT 'Error: No vampire detected. Possible deception or mischief.';
INSERT INTO Shadow_Thoughts (Thought)
VALUES ('Why is he always late? Is this a trap?');
END
ELSE
BEGIN
PRINT 'Vampire located. Engaging pursuit protocol.';
INSERT INTO Shadow_Actions (Action)
VALUES ('Start engine, follow shadow coordinates.');
END;

-- Unexpected join with the local bar patrons table
SELECT p.Name, p.Beverage
FROM Local_Patrons p
JOIN Shadow_Path s ON p.Location = s.Current_Spot
WHERE s.Target = 'Jaq';

-- Shadow realizes something is off, triggering her internal debug mode
RAISERROR('Warning: Temporal anomaly detected. Vampire is not where coordinates indicate.', 16, 1);

COMMIT TRANSACTION Shadow_Chase;


-- Chapter 4: Confronting the Late Vampire

BEGIN TRANSACTION Shadow_Confronts_Jaq;

-- Shadow approaches the dimly lit bar
DECLARE @BarID INT;
SET @BarID = (SELECT TOP 1 BarID FROM Local_Bars WHERE Name = 'The Midnight Brew');

-- Verify Jaq's presence
DECLARE @JaqStatus VARCHAR(20);
SET @JaqStatus = (SELECT Status FROM Vampire_Registry WHERE Name = 'Jaq');

IF @JaqStatus = 'Hiding'
BEGIN
PRINT 'Jaq is hiding. Shadow must activate persuasion protocol.';
INSERT INTO Shadow_Thoughts (Thought)
VALUES ('Why is he hiding? What is he afraid of?');
END
ELSE
BEGIN
PRINT 'Jaq detected in bar. Prepare for interaction.';
END;

-- Interaction sequence
INSERT INTO Shadow_Actions (Action)
VALUES ('Approach Jaq at table', 'Demand explanation for delay');

-- Dialogue exchange
DECLARE @JaqResponse VARCHAR(MAX);
SET @JaqResponse = (SELECT Response FROM Vampire_Registry WHERE Name = 'Jaq');

IF @JaqResponse IS NULL
BEGIN
SET @JaqResponse = 'Apologies Shadow, unexpected complications at the coven council.';
PRINT @JaqResponse;
INSERT INTO Shadow_Thoughts (Thought)
VALUES ('Coven council? That explains his lateness. But why not tell me earlier?');
END
ELSE
BEGIN
PRINT 'Jaq explains: ' + @JaqResponse;
END;

-- Shadow decides next action based on response
INSERT INTO Shadow_Actions (Action)
VALUES ('Listen carefully', 'Consider trust level and next steps');

-- Alert: Possible plot twist
RAISERROR('Alert: Coven intrigue detected. Shadow must decide whether to intervene.', 16, 1);

COMMIT TRANSACTION Shadow_Confronts_Jaq;


-- Chapter 5: Shadow's Decision

BEGIN TRANSACTION Shadow_Decides;

-- Check trust level with Jaq
DECLARE @TrustLevel INT;
SET @TrustLevel = (SELECT TrustScore FROM Shadow_Registry WHERE Target = 'Jaq');

-- Decision point: Help or Bite
IF @TrustLevel >= 5
BEGIN
PRINT 'Shadow decides to help Jaq.';

-- Helping sequence
INSERT INTO Shadow_Actions (Action, Outcome)
VALUES ('Assist Jaq with coven council issues', 'Strengthens alliance and gains insider info');

-- Update plot flags
UPDATE Plot_Flags
SET Status = 'AllianceFormed'
WHERE Character = 'Shadow';

PRINT 'Plot Update: Alliance with Jaq secured. New opportunities unlocked.';
END
ELSE
BEGIN
PRINT 'Shadow decides to bite Jaq. Initiate vampire protocol.';

-- Biting sequence
INSERT INTO Shadow_Actions (Action, Outcome)
VALUES ('Bite Jaq', 'Gain temporary power boost, risk coven retaliation');

-- Update plot flags
UPDATE Plot_Flags
SET Status = 'ConflictTriggered'
WHERE Character = 'Shadow';

PRINT 'Plot Update: Shadow has bitten Jaq. Tensions with coven escalate.';
END;

-- Shadow thoughts
INSERT INTO Shadow_Thoughts (Thought)
VALUES ('Every choice has consequences. Will power or alliance prevail?');

COMMIT TRANSACTION Shadow_Decides;


-- Chapter 6: Consequences

BEGIN TRANSACTION Shadow_Consequence;

-- Fetch last action
DECLARE @LastAction VARCHAR(50);
SET @LastAction = (SELECT TOP 1 Action FROM Shadow_Actions ORDER BY ActionID DESC);

-- Branch consequences
IF @LastAction = 'Assist Jaq with coven council issues'
BEGIN
PRINT 'Shadow and Jaq work together to uncover hidden threats.';

INSERT INTO Story_Progress (Scene, Outcome)
VALUES ('Coven Council', 'Shadow gains trust, uncovers secret plots, alliance solidified');

PRINT 'Ending Note: Cooperation has brought strategic advantage and mutual respect.';
END
ELSE IF @LastAction = 'Bite Jaq'
BEGIN
PRINT 'Shadow’s bite escalates tensions in the coven.';

INSERT INTO Story_Progress (Scene, Outcome)
VALUES ('Coven Confrontation', 'Jaq enraged, coven challenges Shadow, fight ensues');

PRINT 'Ending Note: Shadow’s impulsive choice leads to chaos, but power surge achieved.';
END;

-- Final reflection
INSERT INTO Shadow_Thoughts (Thought)
VALUES ('Choices define paths. Tonight, the coffee shop is quiet, but tomorrow the consequences awaken.');

COMMIT TRANSACTION Shadow_Consequence;

 

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